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A change of perspective

  • It's not a new category, but a new location

  • Virtual: now in the game, later in VR or Metaverse

  • Use virtual OOH as an ideal complement to the existing business
     

NetGrowth Branding Entertrainment
NetGrowth Branding Entertrainment

Split by age

< 18 years

13%

18–24 years

27%

25–34 years

24%

35–44 years

20%

45+ years

16%

Gender

52%

Male

48%

Female

Largest in-play reach in a bundle in Switzerland

Mobile - PC - Console

2.01 M

Monthly Active User in CH

NetGrowth League-M
NetGrowth minecraft
NetGrowth Roblox
NetGrowth anzu
NetGrowth Adverty
NetGrowth

Rewarded Video in Mobile & Browser Games

Give value to your customers’ attention

NetGrowth Branding Entertrainment

29%  I  71%

Desktop I Mobile

2.3M

Monthly Active User in CH

32 mins

Average session

NetGrowth Ubisoft
NetGrowth Homa
NetGrowth Voodoo
NetGrowth BoomBit
NetGrowth Sega
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